In 2022 prices of groceries have increased by 14.5% making produce even more inaccessible. With inflation on my mind, I began to think about an alternative to buying produce - gardening! However, with 55% of the population residing in urban areas, I wondered what unique challenges this group encounters and how their gardening experience could be enhanced. Therefore, I aim to develop a solution that enables people to effortlessly cultivate plants indoors.
The target users of this product are individuals who want to garden indoors, particularly those who are new to the practice and may need guidance on how to begin.
Research processes are highly dependent on the project, and for this one, I prioritized interviews. I conducted five interviews with people who live in apartments and want to garden.
Since this was a new product I was making (or maybe not, maybe the best solution was no solution) I wanted to understand more about the market.
With the scope defined I went on to sketching:
A major challenge that surfaced during the project was the vast amount of information required for users to grow their plants. After designing a few screens, it became apparent that they were too dense and frankly, boring to read. To address this, I took inspiration from Airbnb's approach in effectively presenting extensive information without overwhelming the user. I learned that presenting information in dynamic and creative ways through the use of cards, iconography and horizontal carousels can help retain user attention. Additionally, strategically placing the most important information at the top is crucial, as users may lose interest as they scroll.
Recognizing the importance of the home screen as the primary destination for users, I aimed to create a simplistic and intuitive interface. At first, I used bottom navigation however, the resulting designs appeared incomplete, prompting me to integrate the navigation bar into the homepage for a more seamless and cohesive design. Subsequently, I performed usability testing on the updated design.
I conducted a moderated usability study with 5 users to test the prototype.
I decided to address insight 2 two fold by introducing another questionnaire that users can use to help diagnose their plants with common issues and by giving users more autonomy over the scheduled tasks. Using a kebab menu cues to users that they can interact more deeply with each of the tasks and gives them the choice to push back tasks with their own discretion.
Based on insight 3 I decided to remove the upcoming tasks feature for the MVP. I don't think it's essential for the app to launch. It would also need more research to present the tasks in an optimal way which doesn't align with our business constraints.
I went on to finish the hi-fi mockups but after receiving feedback, I realized they had fundamental issues due to insufficient iteration and visual design work. I took this as an opportunity to improve my UI design skills. With the help of a senior design mentor, I updated each screen. I focussed on maintaining a high level of consistency and readability to create a frictionless experience across the app. I referred to Google's material design to ensure the foundation of my design was accessible.
After numerous attempts and feedback sessions, I felt confident in the quality of my design. To achieve our high-level goals, we needed to keep the design simple. So, I updated the visuals to look cohesive and made intentional choices for the user interface (UI) to improve simplicity. I learned from previous mistakes of overusing color, inconsistent spacing, and unclear hierarchy that could have discouraged users from reaching their goals.
A significant feature of the app is the questionnaire designed to help users identify plants suitable for their environment and lifestyle in a time-efficient manner. By answering just four questions related to their region, time availability, space, and sunlight exposure, users receive a personalized list of recommended plants. This questionnaire significantly streamlines the research phase, making the entire process more efficient. This feature addresses goal 2, to help users identify suitable plants.
The main screen of the app features a daily task list that aids users in the later stages of their gardening journey. The tasks are organized by plant type, making it easier for users to scan through the list, even if they have numerous plants. In the event that things do not go as planned, the app provides a troubleshooting quiz that is tailored to each specific plant to help users diagnose any issues. These features address goal 4, to aid users with daily care.
Sow In stands apart from its competitors through its unique planting instructions feature. Our app guides users through the entire plant setup process, starting from the seed stage, using clear language and simplified illustrations. The flow of planting instructions is user-driven, allowing novice gardeners to progress at their own pace and feel less overwhelmed. This feature addresses goal 3, to guide users on the set-up
To get some idea about the success of this project I gathered some qualitative metrics.
I can't actually build out the app but here are some things to think about for the future of the app and it's success: